Prodeus

(Make sure that you’ve enlarged the above screenshots to get HD resolution)
Prodeus is the very first shooter of the past that has been re-imagined by modern rendering techniques. Prodeus delivers the level of quality you would expect from an AAA experience but still abides by some of the aesthetic technological limitations of earlier hardware.Our Art Style is High-Quality 3D Retro Aesthetic
The focus is on the over extreme visual effects.
Awesome dismemberment system
There’s never a end to blood!
Gameplay: Fast pace action
Hellish destruction
A dynamic soundtrack
Combat scenarios that are intense and compelling
The most robust weaponry
There are many secrets you are able to uncover
Replayability:Continuous support
User generated content
Easy to use Level Editor
The Team:Prodeus project is being created by Michael Voeller and Jason Mojica of Bounding Box Software who have over 25 years of FPS development expertise, together with talented freelance artists and designers.

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